💪Tag Effect/BUFF
libreforge Effects
If you want to a tag has libreforge effects, you need do those things:
Set
libreforge-hook
option inconfig.yml
totrue
.Set
effects.enabled
option in tag configs totrue
.Add effects at
config.yml
's libreforge-effects option. Please note that effect ID must same as tag ID.
An example:
libreforge-effects:
- id: default # Effect ID
effects:
- id: bonus_health
args:
health: 40
- id: damage_multiplier
args:
multiplier: 4.0
triggers:
- melee_attack
conditions: []
Built-in Effects
If you want to a tag has built-in effect bonus, you need do those things:
Set
effects.enabled
option in tag configs totrue
.Add below contents at your tag config if it is not exist.
If you removed BUFF here, you need to restart the server.
MythicLib
Add stats from MythicLib plugin. (Support stats from MMOCore, MMOItems)
effects:
enabled: true
1:
type: MythicLib
stat: MAX_HEALTH # Stat ID
value: 1 # Add value
2: # More effects...
MythicMobs - Premium
Add stats from MythicMobs plugin.
effects:
enabled: true
1:
type: MythicMobs
modifier-type: SET # ADD, SET, MULTIPLY, COMPOUND
stat: HEALTH
value: 100
2: # More effects...
AuraSkills - Premium
Add stats from AuraSkills plugin.
effects:
enabled: false
1:
type: AuraSkills
stat: HEALTH
value: 100
2: # More effects...
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